Medieval RPG
Diablo-like RPG game set in Medieval ambient with its own progression system, weapons arsenal and fantastic atsmosphere.
Computer Science at University of Buenos Aires
~ Game developer enthusiast ~
My list of overall skills could be defined as followed:
First and foremost, here you can check my resume:
Next is a library of games and tools I've been working on.
Diablo-like RPG game set in Medieval ambient with its own progression system, weapons arsenal and fantastic atsmosphere.
Trivia game for primary school students about some of Argentina's most dedicated and important scientists throught history. This game is a mix between a fantasy storytelling and biography of these individuals, to help raise interest on their story.
Windows download here!
Final project made for a subject about Computer Graphics & GPUs at the University. Implemented phong's algorithm from scratch as well as some interesting shaders such as cartoony shader and dot/pencil shaders.
Assembly game made using Bochs to run on a IBM-PC with a simple architecture based on Intel AI-32 instructions. Implemented from a basic kernel, scheduler funcionality and syscalls to table pagination and memory managment.
Made this game in 5 days for a Game Jam and as a fresh idea to try and apply new knowledge after having finished CS50G Hardvard Course.
Email: lucas.alvarez1305@gmail.com
Github: lmalvarez13
LinkedIn: alvarezlm